Wall:
Name: wall
CastItemOnly: false
Master: false
Cooldown: 30
CostMultiplier: 1
Transmute:
Name: transmute
CastItemOnly: false
Master: false
Cooldown: 0
CostMultiplier: 0
Lightning:
Name: lightning
CastItemOnly: false
Master: false
Cooldown: 5
CostMultiplier: 1
Thaw:
Name: thaw
CastItemOnly: false
Master: false
Cooldown: 0
CostMultiplier: 1
Clear:
Name: clear
CastItemOnly: false
Master: true
Cooldown: 0
CostMultiplier: 1
Protect:
Name: protect
CastItemOnly: false
Master: false
Cooldown: 30
CostMultiplier: 1
Storm:
Name: storm
CastItemOnly: false
Master: true
Cooldown: 0
CostMultiplier: 1
Mutate:
Name: mutate
CastItemOnly: false
Master: false
Cooldown: 0
CostMultiplier: 1
SlowFall:
Name: s
CastItemOnly: false
Master: false
Cooldown: 0
CostMultiplier: 1
Entomb:
Name: entomb
CastItemOnly: false
Master: false
Cooldown: 0
CostMultiplier: 1
GlassToIce:
Name: glasstolce
CastItemOnly: false
Master: false
Cooldown: 0
CostMultiplier: 1
Replenish:
Name: replenish
CastItemOnly: false
Master: false
Cooldown: 0
CostMultiplier: 1
Light:
Name: light
CastItemOnly: false
Master: false
Cooldown: 0
CostMultiplier: 1
Fireball:
Name: fire
CastItemOnly: false
Master: false
Cooldown: 0
CostMultiplier: 1
Extinguish:
Name: extinguish
CastItemOnly: false
Master: false
Cooldown: 0
CostMultiplier: 1
Silence:
Name: silence
CastItemOnly: false
Master: false
Cooldown: 30
CostMultiplier: 1
Bubble:
Name: sheild
CastItemOnly: false
Master: false
Cooldown: 30
CostMultiplier: 1
Break:
Name: break
CastItemOnly: false
Master: false
Cooldown: 10
CostMultiplier: 1
Breathe:
Name: breathe
CastItemOnly: false
Master: false
Cooldown: 0
CostMultiplier: 1
Blink:
Name: blink
CastItemOnly: false
Master: false
Cooldown: 30
CostMultiplier: 1
Heal:
Name: heal
CastItemOnly: false
Master: false
Cooldown: 0
CostMultiplier: 1
Launch:
Name: launch
CastItemOnly: false
Master: false
Cooldown: 5
CostMultiplier: 1
WaterWalking:
Name: waterwalk
CastItemOnly: false
Master: false
Cooldown: 0
CostMultiplier: 1
Activate:
Name: activate
CastItemOnly: false
Master: false
Cooldown: 0
CostMultiplier: 1
Rain:
Name: rain
CastItemOnly: false
Master: true
Cooldown: 0
CostMultiplier: 1
Freeze:
Name: freeze
CastItemOnly: false
Master: false
Cooldown: 0
CostMultiplier: 1